President Simulator Decrees: Approval and Denial Guide
Decrees are legislative bills in President Simulator that you approve or deny to generate funds, raise popularity, and balance national themes. Handling each document requires signing, stamping, and delivery before office hours end at 9:00 PM.

Decrees are legislative bills in President Simulator that you approve or deny to generate funds, raise popularity, and balance national themes. Handling each document requires signing, stamping, and delivery before office hours end at 9:00 PM.
The developer Studio 14b launched President Simulator into Steam Early Access on October 28, 2026, putting players behind the desk of the Oval Office. According to the Games Press announcement, the tactile simulation puts players in charge after being elected by mistake:
"In this immersive first-person sim, inspired by Supermarket Simulator, manage the Oval Office physically: pick up files, hand-sign decrees, and stamp bills to validate them." — the developer's announcement on Games Press
Every bill crosses your desk with its own thematic category, pass rate, cash reward, and systemic risks. Mastering how to stamp decrees ensures your administration stays solvent while keeping the country out of disaster.
How Do Decrees Work in President Simulator?
A decree is a physical paper bill that lands on your Oval Office desk containing specific policy terms, financial gains, and thematic impacts. Every bill displays clear data points before you take action:
- Theme: Identifies which sector the law governs, primarily Economy, Justice, Culture, Health, or Military.
- Cash Reward: Shows the dollar payout added to your treasury if the bill passes through validation.
- Success Rate: Displays the percentage chance that the bill will successfully pass into law.
- Thematic Shifts: Highlights how the sector indicator will rise or fall if approved or rejected.
Processing a decree follows a strict sequence of physical actions:
- Click on your desk chair to sit down and interact with the active document.
- Pick up the pen to scribble a signature on the signature line.
- Apply the green stamp to approve the bill, or use the red stamp to deny it.
- Pick up the processed paper and deposit it into the law submission box in the adjacent office room.
- Access the office computer terminal and select Validation to reveal whether the decree passed or failed.
Approved bills increase the designated theme meter while causing other gauges to drop slightly. Conversely, choosing to reject decrees with the red stamp reduces the target theme, pulling overextended gauges back from dangerous thresholds.
How Does Policy Balance Affect Decree Decisions?
The policy tablet is your primary interface for tracking national stability across core themes like the economy, justice, culture, and military. Gauges on the tablet track current government bias across three color-coded tiers:
- Green Zone: Safe operational range where the country remains stable and immune from sudden breakdowns.
- Orange Zone: Medium risk warning that awards 10% more cash per law while nudging closer to instability.
- Red Zone: High risk sector that awards 20% extra cash per law but triggers a nationwide crisis if neglected.
Pushing one category to an extreme forces you into emergency crisis management. When a crisis strikes, the red emergency button lights up, summoning an advisor who presents rapid-fire damage-control proposals. Balancing your approvals and denials prevents these dangerous scenarios.
| Policy Approach | Best Situation to Use | Operational Trade-off |
|---|---|---|
| Green Stamp Approval | Safe thematic gauges with high decree pass rates (60%+) | Drives the target theme higher while dropping neighboring sectors |
| Red Stamp Denial | Gauges nearing the red danger zone or laws with low success odds | Lowers the specific theme meter and forfeits the bill's cash reward |
| Calculated Danger Pushing | Deep treasury deficits requiring bonus cash generation | Grants 10% to 20% extra income while flirting with instant crises |
Players who want to maintain high stability should examine the thematic shifts on the bill rather than signing every paper indiscriminately. If the economy gauge enters the orange zone, rejecting an aggressive economic spending bill cools the indicator down immediately.
What Are the Rules for Office Hours and Advisor Automation?
The working day in President Simulator runs strictly from 9:00 AM to 9:00 PM on the in-game clock. Daily operational constraints dictate how you manage your decree pile:
- Morning Launch: You must grab and interact with the morning briefing document to start the clock at 9:00 AM.
- Night Cutoff: At 9:00 PM, secretaries go to sleep, law validation freezes, and new decrees cease spawning.
- Overtime Preparation: You can continue signing and stamping decrees after 9:00 PM, staging them on your desk or in boxes for immediate processing the next morning.
Carrying decrees manually back and forth between rooms consumes valuable daytime minutes. As your popularity rises, you can purchase office upgrades from the computer terminal:
- Inventory Stacking: Increases your decree carrying capacity beyond the starting limit of four files.
- Advisor Automation: Enables office aides to physically walk into your office and pick up approved laws directly from your desk.
- Advisor Speed: Reduces the travel time advisors take to return to their desks and log files into the system.
Automating file transport frees you to examine bill success probabilities, review morning briefing reports, and maintain balance across every sector of your presidency.
Sources: President Simulator: official Steam data
Sources: President Simulator: official Steam data
Where does this guide's official President Simulator information come from?
Official details in this guide follow President Simulator on Steam, which describes the game in its own words.
Become President of the USA: sign absurd decrees and balance your policies to avoid being called a "sellout." Communicate to gain popularity, manage interviews, and face press conferences. Everything falling apart? Press the red button.
President Simulator on Steam
Next step
Economy
Understand the economy system, treasury rewards, and balancing requirements to maintain cash flow without triggering national crises.
Related Guides
President Simulator Policy Balance Guide and Mechanics; President Simulator Political Roulette: RNG and Laws
